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To be fair, the writing was also stunning and helped make the characters believable and relatable. I usually like to play as one character but because of the intricate story and characters' development, I didn't mind switching back and forth. Mike was probably my favorite character as he can make friends with a little wolf, that was clearly my favorite part of the game. Sony has promoted this game as a "butterfly effect", choice driven game and it truly was. I loved the fact that when making a critical decision, it does tell you that what you just did affected the story. The latter is very cool, especially for a supernatural fan like me. There are twists and turns and shockers and I was never disappointed with the outcome of each little chapter. The publisher and developer did a stunning job at hiding what the story is actually about and only showed us what they wanted us to see. I was truly impressed by that. Until Dawn is obviously a horror story though and I was shitting myself playing it. It was really scary and creepy and all that you want from the genre. I spent about 7 hours on it and I can't wait to replay it and hopefully save more people, but most of all, save the wolf!
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By the way, working for Redbox, I can tell you that we exclusively have the prop masks from the game and we are giving them away on Instagram at the end of October! They're super cool for anybody who loved the game:
https://instagram.com/redbox/?hl=en
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